Sunday, 27 September 2015

Sid Meier's Alpha Centauri - City Production Screen

Sid Meier's Alpha Centauri - City Production Screenshot
Sid Meier's Alpha Centauri - More explanation screenshots
TBS genre iconFuturistic style iconyear 1999 icon
Here is the city production output in one well developed city.
  • First, all terrain is forest or fungi. With a proper society and buildings, forest can give +3 food, +2 minerals and +2 energy. 
  • We should drill for rivers in every available square. This is done by pressing "q" key with the terraformer. Rivers give additional +1 energy. 
  • With a good Planet value, the fungi can give +4 food, +4 minerals and +5 energy. But planting a lot of fungus is dangerous. 
  • The third income comes from the supply crawlers. A close look on the map, reveals a thermal borehole in every square unused by cities. Being outside the city radius, the borehole do not pollute the city. We can harness these resources with supply crawlers. Just go over it with the crawler and press "o" key. The specified resource will go to the home city of the crawler. We can choose only one resource to transport. It is visible at the bottom right of the screen.
Game Data:
Name: Sid Meier's Alpha Centauri
Type: Turn Based Strategy (TBS)
Genre: Futuristic (Alpha Centauri)
Year of Release: 1999
Platform: PC/Windows - More Info

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