Wednesday, 7 June 2017

Have a Dreadnought Class Ship | Stellaris Game Screenshot

Have a Dreadnought Class Ship | Stellaris Game Screenshot
Right, here is my Dreadnought class ship. It is bigger than the Titan class ship, and as for march 2017 version of the game, only fallen empires can create titans. But there is a qest based event in the game, where you can get a Dreadnought ship. For it, you should be a little lucky to find the Automated Dreadnought monster event in some star system. To defeat it you will need 30-50k fleet. after that a constructor ship can go and repair it. Then you have a nice Dreadnought 5.6k near the battleships in your fleet.

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Monday, 22 May 2017

Remove Nebula Effect in Stellaris Game

Remove Nebula Effect in Stellaris Game
For faster gameplay and clear view, you can remove the nebula drawing from the galaxy map in Stellaris game. Turn off the nebula graphical effects in the galaxy map.

1. Press ~ to launch console;
2. Type or copy/paste "tweakergui draw.nebula" without quotes;
3. Uncheck Nebula in the small window that appear to the right.
4. Press ~ again to close console.

You can also remove the mist with "tweakergui draw.dust borders.usemes"

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Monday, 15 May 2017

Ring World | Stellaris Screenshot

Here is the Ring World available in the latest March 2017 update of the game. Ring worlds can be created at the late game stages with a constructor. It may take a real day to build a ring world.

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Sunday, 14 May 2017

10 Species in One Planet | Stellaris Screenshot

Stellaris Screenshot
For the purpuse of faster growing and having different spicies available for migration, this ring world is inhabited with 10 different races. When they are many, they will devide the growth rate.

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Friday, 12 May 2017

Winning a War | Stellaris Screenshot

 Stellaris Screenshot
Wars in Stellaris are very intensive, it is one big hunting of ships. When the main fleet is gone, I must ensure the Space stations on the planets are destroyed so no more ships can be created. While the troop ships are invading the planets, the rest of the system should be blocked with small fleets.

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Thursday, 11 May 2017

Engaging Extradimensional Ships | Stellaris Screenshot

Stellaris Screenshot
On normal difficulty Unbidden forces can bring fleets of 50k and 100k, so our fleet should be accordingly powerful.

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Wednesday, 10 May 2017

Contolling the Galaxy | Stellaris Screenshot

Stellaris Screenshot
The most important in Stellaris game is to expand fastre, to gain more territory. It may require first planets to be less habitable, but later the terraforming works on system in our borders. Being on the two edges of the ring galaxy may be achieved with planning a spare science ship and colony ship, after the 3-4 colony, to go as far as possible, while the other races have not closed their borders, or while there is a neutral space to move. It may cost a bit of energy credits but its worth it finding a spot near a fallen empire. There are now the remainig races. Red is a sleeper race, which at some point awoke and ivaded the top green player. The Unbidden made some room for some more colonies to the bottom, destroying the colonies of other races.

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