Thursday, 23 July 2015

Dune 1 - Meeting Chani in Oxtyn-Tabr Screenshot

Dune 1 - Meeting Chani in Oxtyn-Tabr Description
Dune PC Game - More explanation screenshots
RTS genre iconRTT genre iconAdventure genre iconFuturistic style iconyear 1992 icon
Dune video game is released in 1992 for 16 bit personal computers. It is a role playing game involving adventure with economic and military strategy and loosely following the story of the novel with the same name, written by Frank Herbert. The isometric graphic, excellent for its time, now look like squares, but the interesting story, fast installation and the game play, may quickly override this fact. Dune is a futuristic desert planet, inhabited by fremens and sand worms. The evil Harkonnen and the noble Atreides are fighting for the precious spice, that allow space travel.

"We flew over the vastness of sands to the west. On the way Stilgar noticed another empty sietch with good equipment in it, named Oxtyn-Harg. Prospectors should be sent later and we continued west. While we reached Oxtyn-Tabr. Inside there were no fremens, but one beautiful women, named Chani.  She loved her planet very much and hoped for the best. Her big blue yes was staring at Paul in some desirable way and she was eager to go with him in the desert at night."

Game Data:
Name: Dune 1
Type: Role Playing Game (RPG), Real Time Strategy (RTS), Adventure (ADV)
Genre: Futuristic (Arrakis)
Year of Release: 1992
Platform: PC/Windows - More Info
Picture Story: Dune 1 Adventure Walkthrough
There are some dune versions out there, that are bugged, so here is a good one: Download.

7 Similar Games. Games like Dune 1:

  1. Eador: Genesis. (2014)
  2. Dominions 4. (2014)
  3. Imperialism 2: Age of Exploration (1999) 
  4. Civilization 4: Dune Wars. (2009)
  5. Dune 2. (1992)
  6. Lands of Lore. (1993)
  7. Castles 2: Siege and Conquest. (1992)  

Dune 1 - Fremen Specialisation and Equipment Screenshot Main

Dune 1 - Fremen Specialisation and Equipment Description
Dune PC Game - More explanation screenshots
RTS genre iconRTT genre iconAdventure genre iconFuturistic style iconyear 1992 icon
The fremes can specialize in 3 areas and this is their best equipment.
  • Spice Specialization (Orange) - A fremen extracting the spice need a Harvester equipment and an Ornitopter to watch for sand worms.
  • Ecology Specialization (Green) - A fremen planting trees need a Bulb, collected from Chani's father cave and an Ornitopter to move quickly over the planet.
  • Army Specialization (Red) - A fremen fighting for the Atreides need a knife(Krys), Laser Gun, Weirding Modules and Atomics. An ornitopter will make them move faster.
Game Data:
Name: Dune 1
Type: Role Playing Game (RPG), Real Time Strategy (RTS), Adventure (ADV)
Genre: Futuristic (Arrakis)
Year of Release: 1992
Platform: PC/Windows - More Info
Picture Story: Dune 1 Adventure Walkthrough
There are some dune versions out there, that are bugged, so here is a good one: Download.

7 Similar Games. Games like Dune 1:

  1. Eador: Genesis. (2014)
  2. Dominions 4. (2014)
  3. Imperialism 2: Age of Exploration (1999) 
  4. Civilization 4: Dune Wars. (2009)
  5. Dune 2. (1992)
  6. Lands of Lore. (1993)
  7. Castles 2: Siege and Conquest. (1992) 

Dune 1 - Prospectors and Spice Density Screenshot

Dune 1 - Prospectors and Spice Density Description
Dune PC Game - More explanation screenshots
RTS genre iconRTT genre iconAdventure genre iconFuturistic style iconyear 1992 icon
Every region in Dune 1 computer game hold a certain amount of spice for harvesting. After a while, the fremen in Carthag-Timin agreed to work for us. He was a chief of a prospectors team. Prospectors need to study the unexplored lands(in grey on the map)and find out the spice density. Brown is poor, while yellow is good and will bring more spice. In the course of time, the spice will deplete, but then there is a new usage for depleted lands that we will find out later. Lands at first are unprospected. We will need a lot spice production in the coming adventure.

Game Data:
Name: Dune 1
Type: Role Playing Game (RPG), Real Time Strategy (RTS), Adventure (ADV)
Genre: Futuristic (Arrakis)
Year of Release: 1992
Platform: PC/Windows - More Info
Picture Story: Dune 1 Adventure Walkthrough
There are some dune versions out there, that are bugged, so here is a good one: Download.

7 Similar Games. Games like Dune 1:

  1. Eador: Genesis. (2014)
  2. Dominions 4. (2014)
  3. Imperialism 2: Age of Exploration (1999) 
  4. Civilization 4: Dune Wars. (2009)
  5. Dune 2. (1992)
  6. Lands of Lore. (1993)
  7. Castles 2: Siege and Conquest. (1992) 

Dune 1 - Secret Rooms in the Atreides Palace Screenshot

Dune 1 - Secret Rooms in the Atreides Palace Description
Dune PC Game - More explanation screenshots
RTS genre iconRTT genre iconAdventure genre iconFuturistic style iconyear 1992 icon
The Atreides palace in Dune 1 computer game hide many secrets. There are hidden room, theta we must discover and Jessica, Paul's mother is the character that do this job. There are 5 hidden rooms that we will discover in the course of the story. Two of them are corridors. First is the communication room, that will trigger the emperor's spice shipment. Second is the armory(here on the screenshot). And third is the secret water garden, that will trigger the planet vegetation.

"We took Jessica with us and begun scanning again. We found a hidden door to the right of the room before the armoury and found a secret garden room. Jessica was astound by this miracle on Dune and Chani mentioned her Father Liet Kynes. He was the elder planetologist on Dune, and she suggested to meet Paul with him."

Game Data:
Name: Dune 1
Type: Role Playing Game (RPG), Real Time Strategy (RTS), Adventure (ADV)
Genre: Futuristic (Arrakis)
Year of Release: 1992
Platform: PC/Windows - More Info
Picture Story: Dune 1 Adventure Walkthrough
There are some dune versions out there, that are bugged, so here is a good one: Download.

7 Similar Games. Games like Dune 1:

  1. Eador: Genesis. (2014)
  2. Dominions 4. (2014)
  3. Imperialism 2: Age of Exploration (1999) 
  4. Civilization 4: Dune Wars. (2009)
  5. Dune 2. (1992)
  6. Lands of Lore. (1993)
  7. Castles 2: Siege and Conquest. (1992) 

Dune 1 - The Sand Worms Screenshot

Dune 1 - The Sand Worms Description
Dune PC Game - More explanation screenshots
RTS genre iconRTT genre iconAdventure genre iconFuturistic style iconyear 1992 icon
The sand worms are the famous monsters on Dune. They have ipportant role in the Dune computer game too. Here is a quote from the walkthrough.

"When we moved to another room, Stilgar explained that fremen actually ride Sand worms and that Paul was ready to do so. We had to go a little in the desert and call one. They are slower than the Ornis, but very handy if we stumble with no transportation in the desert. Also going to help the fremens when they attack the Harkonnen forts, we can do so only on the back of a worm.  After that, Stilgar and Chani accepted Paul as a true Fremen. When we get back in the palace, Thufnir told us for more secrets in the palace..."

Game Data:
Name: Dune 1
Type: Role Playing Game (RPG), Real Time Strategy (RTS), Adventure (ADV)
Genre: Futuristic (Arrakis)
Year of Release: 1992
Platform: PC/Windows - More Info
Picture Story: Dune 1 Adventure Walkthrough
There are some dune versions out there, that are bugged, so here is a good one: Download.

7 Similar Games. Games like Dune 1:

  1. Eador: Genesis. (2014)
  2. Dominions 4. (2014)
  3. Imperialism 2: Age of Exploration (1999) 
  4. Civilization 4: Dune Wars. (2009)
  5. Dune 2. (1992)
  6. Lands of Lore. (1993)
  7. Castles 2: Siege and Conquest. (1992) 

Dune 1 - Planet Ecology Screenshot

Dune 1 - Planet Ecology Description
Dune PC Game - More explanation screenshots
RTS genre iconRTT genre iconAdventure genre iconFuturistic style iconyear 1992 icon
The planet ecology in Dune computer game will increase the morale of the fremens. Here is a quote from the walkthrough.

"Before the next military operation, we turned attention on the planet vegetation. When all spice in Syhaia-Tuek, Chani's father home, was harvested, we made a fremen ecologist and first we needed to construct a wind trap. After that the bulbs were ready and we equipped 3 ecologist with bulb equipment. Having the bulb, they automatically begin to plant them in the places where water exist.


A few days after that we walked out in the desert near Syhaia-Tuek, and it was truly amazing. The sands was making place for twisted trees all around us. Ah, beautiful trees."

Game Data:
Name: Dune 1
Type: Role Playing Game (RPG), Real Time Strategy (RTS), Adventure (ADV)
Genre: Futuristic (Arrakis)
Year of Release: 1992
Platform: PC/Windows - More Info
Picture Story: Dune 1 Adventure Walkthrough
There are some dune versions out there, that are bugged, so here is a good one: Download.

7 Similar Games. Games like Dune 1:

  1. Eador: Genesis. (2014)
  2. Dominions 4. (2014)
  3. Imperialism 2: Age of Exploration (1999) 
  4. Civilization 4: Dune Wars. (2009)
  5. Dune 2. (1992)
  6. Lands of Lore. (1993)
  7. Castles 2: Siege and Conquest. (1992) 

Dune 1 - Before the Final Battle Screenshot

Dune 1 - Before the Final Battle Description
Dune PC Game - More explanation screenshots
RTS genre iconRTT genre iconAdventure genre iconFuturistic style iconyear 1992 icon
The main goal in Dune 1 computer game is to conquer the Harkonnen palace. Here is a quote from the walkthrough.

"For the next battle we gathered most of our best men, equipped to the teeth and begun to seize the forts around the Harkonenn palace. We begun with Tsympo-Clam and all forts till the ones directly near the Harkonnen castle. By then the spice in all territories was depleted and only the newly conquered lands, had some left. In a calculated manner all harvesting fremen were to come ecologists or soldiers. Now the planet was getting so green and we were almost at the Harkonnen palace door. Also the emperor was asking for over 20k of spice every time, an there was 140k in the spice silos, that give plenty of days to fool him.

At around day 100 it was time to initiate the final attack. All combat fremen were gathered around and ready for battle. Their morale was very high, due to many combats won and the planet vegetation. While the palace stand alone, we found another fremena and 2 atomic modules. When the last fort was taken, Stilgar suggest we take Thufir to the last fort. We did so and Thufir wanted all the family there. We all gathered in Arraken-Timin to discuss the battle plan. After the discussion we needed to ask Stilgar to launch the attack. The palace shields went down and we entered inside."

Game Data:
Name: Dune 1
Type: Role Playing Game (RPG), Real Time Strategy (RTS), Adventure (ADV)
Genre: Futuristic (Arrakis)
Year of Release: 1992
Platform: PC/Windows - More Info
Picture Story: Dune 1 Adventure Walkthrough
There are some dune versions out there, that are bugged, so here is a good one: Download.

7 Similar Games. Games like Dune 1:

  1. Eador: Genesis. (2014)
  2. Dominions 4. (2014)
  3. Imperialism 2: Age of Exploration (1999) 
  4. Civilization 4: Dune Wars. (2009)
  5. Dune 2. (1992)
  6. Lands of Lore. (1993)
  7. Castles 2: Siege and Conquest. (1992) 

Dune 1 - Fremen Sietch Caves Locations Screenshot

Dune 1 - Fremen Sietch Caves Locations Description
Dune PC Game - More explanation screenshots
RTS genre iconRTT genre iconAdventure genre iconFuturistic style iconyear 1992 icon
Carthag-Tuek is situated east of the Atreids palace. It is the down most, of the first 3 caves, that duke Leto gives the location for. There is one blue dressed fremen chief with 1900 men. The men do not have equipment, only our ornitopter that we use to travel.
Carthag-Timin Sietch:
Carthag-Timin Sietch:
Carthag-Timin is situated east of the Atreids palace. It is the middle, of the first 3 caves, that duke Leto gives the location for. To convince the workers to work for you, the Tueno-Tabr must be visited and the knowledge of stillsuits obtained. The fremes here are the Prospectors, they will prospect the grey lands for spice density. The men do not have equipment.
Carthag-Harg Sietch:
Carthag-Harg Sietch:
Carthag-Harg is situated east of the Atreids palace.  It is the up most, of the first 3 caves, that duke Leto gives the location for. There is one green dressed fremen chief with 2080 men. The men do not have equipment, only our ornitopter that we use to travel.
Tueno-Tabr Sietch:
Tueno-Tabr Sietch:
Tueno-Tabr is situated south-east of the Atreids palace, east of  Carthag-Tuek. There we find information about the stillsuits and after the dicovery of the communication room, information about the harvesters.  There is one green dressed fremen chief with 1740 men. The men have a harvester equipment. This site have several important storyline visits, remember it well.
Carthag-Tabr Sietch:
Carthag-Tabr Sietch:
Carthag-Tabr is situated north-east of the Atreids palace, east of  Carthag-Harg. Directions are given from Tueno-Tabr fremen. It is unprospected territory near the Harkonnen domain. There is one green fremen chief with 1360 men and no equipment at hand.
Tuono-Tuek Sietch:
Tuono-Tuek Sietch:
Tuono-Tuek is very far east of the Atreids palace, stright east of  Carthag-Harg. Directions are given from Tueno-Tabr fremen. It is unprospected territory. There is one blue fremen chief with 2350 men, happy to work for the Atreids. No equipment whatsoever.
Tuono-Harg Sietch:
Tuono-Harg Sietch:
Tuono-Harg is nort-east of the Atreids palace, just a little south-east from Carthag-Tabr. Directions are given from Tueno-Tabr fremen. It is unprospected territory. There is no fremen  there but two harvesters that the nearby fremens can be ordered to go and collect. Prospectors should visit the place, before we send workers there.
Tuono-Clam Sietch:
Tuono-Clam Sietch:
Tuono-Clam is east of the Atreids palace, straight south from Tueno-Tabr. Directions are given from Tueno-Tuek fremen. It is unprospected territory. There is no fremen  there but one harvester, two ornitopters and three knives, that the nearby fremens can be ordered to go and collect. Prospectors should visit the place, before we send workers there.
Tuono-Timin Sietch:
Tuono-Timin Sietch:
Tuono-Timin is south-east of the Atreids palace, a little south-east from Tueno-Tabr. Directions are given from Tueno-Tabr fremen, after first emperor's message. It is unprospected territory. There is no fremen there but one harvester. Also there is located the quest character Harrah, which reveals new locations escorts Paul for a while. Prospectors should visit the place, before we send workers there.
Habbanya-Timin Sietch:
Habbanya-Timin Sietch:
Habbanya-Timin is south of the Atreids palace, a little south-east from Carthag-Tuek. It is the up most cave, of the 3 sites given by Harah. It is unprospected territory. There is one brown fremen chief with 2430 men, happy to work for the Atreids. No equipment found. Prospectors should visit the place, before we send workers there.
Habbanya-Tuek Sietch:
Habbanya-Tuek Sietch:
Habbanya-Tuek is south of the Atreids palace, south-east from Carthag-Tuek. Iti is the middle cave, of the 3 sites given by Harah. It is unprospected territory. There is one blue fremen chief with 1500 men, happy to work for the Atreids. No equipment found. Prospectors should visit the place, before we send workers there.
Habbanya-Tabr Sietch:
Habbanya-Tabr Sietch:
Habbanya-Tabr is very south of the Atreids palace, south-east from Carthag-Tuek. It is the downmost cave, of the 3 sites given by Harah. It is unprospected territory. There is one brown fremen with 2100 men, that refuse to work for the Atreids at first, Paul must go and make the telepathic communication task before this fremen join the Atreids. There is one harvester in excellent condition.
Habbanya-Clam Sietch:
Habbanya-Clam Sietch:
Habbanya-Clam is south of the Atreids palace, a little west from Habbanya-Tuek. No directions are given for this place, we can find it flying in and ornitopter near it and a companion, after the vision task is completed. It is unprospected territory. There is no fremen there but one harvester, 3 ornitopters and a laser pistol that we will use later. Prospectors should visit the place, before we send workers there.
Tuono-Pyons Village:
Tuono-Pyons Village:
Tuono-Pyons village can be discovered after Harah tell us about Stilgar location and flying to the south-east from Tuono-Clam. We can by equipment there.
Oxtyn-Pyons Village:
Oxtyn-Pyons Village:
Oxtyn-Pyons village can be discovered after Harah tell us about Stilgar location and flying to the south-west from the Atreids Palace. We can by equipment there.
Sihaya-Clam Sietch:
Sihaya-Clam Sietch:

Sihaya-Clam is far far west of the Atreids palace. The location is given by one of the fremens and Harah, after the quest to search the fremen leader is taken. There is no fremen there and no equipment at all. Prospectors should visit the place, before we send workers there. This is the starting point for searching Stilgar the leader to the north west.
Ergsun-Timin Sietch:
Ergsun-Timin Sietch:
Ergsun-Timin is deep west of the Atreids palace, a little north-west from Sihaya-Clam. It is the place where Stilgar is situated. No directions are given for this place, we must fly with Harah northwest near the Harkonnen borders from the site she gave us to find the fremen leader. There is one blue fremen with 2350 men, happy to work for us. It is unprospected territory. One knife equipment can be found there.
Ergsun-Tabr Sietch:
Ergsun-Tabr Sietch:
Ergsun-Tabr is deep west of the Atreids palace, a little north-west from Ergsun-Timin. No directions are given for this place, we must fly with Stilgar  more northwest near the Harkonnen borders from the site where Stilgar is found. There is one green fremen with 1070 men, happy to work for us. It is unprospected territory. A harvester and an ornitopter equipment can be found there and equipped directly on the fremen.
Ergsun-Clam Sietch:
Ergsun-Clam Sietch:
Ergsun-Clam is deep west of the Atreids palace, a little south-west from Ergsun-Tabr. No directions are given for this place, we must fly with Stilgar  southwest from Ergsun-Tabr to detect it. There is one green fremen with 960 men, happy to work for us. It is unprospected territory. A knife equipment can be found there.
Ergsun-Tuek Sietch:
Ergsun-Tuek Sietch:
Ergsun-Tuek is deep east of the Atreids palace in the rocky area, far west Ergsun-Tabr. No directions are given for this place, we must fly with Stilgar north west from Ergsun-Clam to detect it. There is one brown fremen with 1230 men, happy to work for us. It is unprospected territory. No equipment whatsoever.
Ergsun-Harg Sietch:
Ergsun-Harg Sietch:
Ergsun-Harg is deep east of the Atreids palace, just north west from Ergsun-Clam. No directions are given for this place, we must fly with Stilgar north west from Ergsun-Clam to detect it. There is one blue fremen, that refuse to work for us at first. We must introduce Stilgar to Thufir and find Chani first to appeal the chief. It is unprospected territory. A knife and a harvester  equipment lies around there.
Oxtyn-Harg Sietch:
Oxtyn-Harg Sietch:
Oxtyn-Harg is a little sout-west from the Atreids palace. The location is hidden and can be spotted on the way to meet Chani, if the starting point is Carthag-Tuek. There is no fremen there but good equipment, a harvester, an ornitopter and 5 knives. Prospectors should visit the place, before we send workers there.
Oxtyn-Tabr Sietch:
Oxtyn-Tabr Sietch:
Oxtyn-Tabr lies west from the Atreids palace. The location is given by Stilgar and this is the place where we find Chani, that fall in love with Paul. There is no fremen there but good equipment, 2 harvesters, an orni and 1 knife. Prospectors should visit the place, before we send workers there.
Ergsun-Harg Sietch:
Ergsun-Harg Sietch:
Ergsun-Harg is situated north of Chani's home Oxtyn-Tabr. It is one of four locations given by Chani, after she fall in love with Paul. There is one blue fremen, that refuse to work for us at first. Paul must learn to ride a worm first. It is unprospected territory. A knife and a harvester  equipment lies around there.
Oxtyn-Timin Sietch:
Oxtyn-Timin Sietch:
Oxtyn-Timin is situated south-east of Chani's home Oxtyn-Tabr. It is one of four locations given by Chani, after she fall in love with Paul. There is one green fremen with 2410 men, happy to work for us. It is unprospected territory. A lonely harvester  equipment lies around there.
Hubbanya-Harg Sietch:
Hubbanya-Harg Sietch:
Hubbanya-Harg is situated far south of Chani's home Oxtyn-Tabr. It is one of four locations given by Chani, after she fall in love with Paul. There is one brown fremen with 2510 men, happy to work for us. It is unprospected territory. A lonely harvester  equipment lies around there.
Celimyn-Harg Sietch:
Celimyn-Harg Sietch:
Celimyn-Harg is situated far south-west of Chani's home Oxtyn-Tabr. It is one of four locations given by Chani, after she fall in love with Paul. There is one green fremen with 1480 men, happy to work for us. It is unprospected territory. A laser pistol and two knives equipment is situated there.
Sihaya-Tuek Sietch:
Sihaya-Tuek Sietch:
Sihaya-Tuek lies deep west from the Atreids palace and travelling west from Oxtyn-Timin. The location is available after Pauld and Jessica discover the secret garden room in the palace. There is no fremen there Chani's father Kynes, who gives the vegetation quest. Where there is a vegetation, there is no spice, yet prospectors can visit the place to check for spice before planting begins.
Sihaya-Pyons Village:
Sihaya-Pyons Village:
Sihaya-Pyons village location is given by Chani's father Kynes.

Sihaya-Harg Sietch:
Sihaya-Harg Sietch:
Sihaya-Harg is a little south-west from  Sihaya-Tuek. It is one of 4 locations given by Chanis's Father Kynes. There is one blue fremen with 1550 men, happy to work for us. It is unprospected territory and have water. No equipment found there.
Sihaya-Timin Sietch:
Sihaya-Timin Sietch:
Sihaya-Timin is more south-west from  Sihaya-Tuek. It is the second of 4 locations given by Chanis's Father Kynes. There is one brown fremen chief with 2200 men, happy to work for us. It is unprospected territory and have water. No equipment found there.
Sihaya-Tabr Sietch:
Sihaya-Tabr Sietch:
Sihaya-Tabr is far west from  Sihaya-Tuek. It is the third of 4 locations given by Chanis's Father Kynes. There is one green fremen chief with 1450 men, happy to work for us. It is unprospected territory and have water. There is one knife there.
Celimyn-Timin Sietch:
Celimyn-Timin Sietch:
Celimyn-Timin is far south-west from  Sihaya-Tuek. It is the fourth of 4 locations given by Chanis's Father Kynes. There is one brown fremen chief with 2360 men, happy to work for us. It is unprospected territory and have water. No equipment found there.

Celimyn-Tabr Sietch:
Celimyn-Tabr Sietch:
Celimyn-Tabr is a little north-west  from  Celimyn-Timin. It is unknown location found with scouting after vegetation quest is taken. There is one blue fremen chief with 1720 men, happy to work for us. It is unprospected territory and have water. There is one knife there.
Cielago-Timin Sietch:
Cielago-Timin is east of the Palace, a little north-west  from  Sihaya-Tabr. It is unknown location found with scouting after vegetation quest is taken. There is no fremen there. It is unprospected territory and have water. No equipment found.
Haga-Timin Sietch:
Haga-Timin is east of the Palace, more north-west  from  Sihaya-Tabr. It is unknown location found with scouting after vegetation quest is taken. There is one green fremen chief with 1520 men, happy to work for us. It is unprospected territory with no equipment found.
Cielago-Tabr Sietch:
Cielago-Tabr is is east of the Palace. It is unknown location found with scouting after vegetation quest is taken. There is no fremen and equipment there. It is unprospected territory.
Haga-Tabr Sietch:
Haga-Tabris lies east of the Palace, just north-east from the first village found Tuono-Pyons. It is unknown location found with scouting after vegetation quest is taken. There is one brown fremen chief with 2370 men, happy to work for us. It is unprospected territory with no equipment found.
Ergsyn-Tsymyn Sietch: 
Ergsyn-Tsymyn lies east of the Palace, just north of Ergsyn-Harg, very near the Harkonen border. It is unknown location found with scouting after. There is no fremen there and one knife equipment. It is unprospected territory.
Tsympo-Pyons Village:
Tsympo-Pyons is situated north west of the palace, near the fish rocks tail.
Tsympo-Tuek Sietch:
Tsumpo-Tuek lies north-west of the Palace. The knowledge of this location is given by nay fremen occupying Carthag teritory, after vegetation quest is taken. There is no fremen there, but a knife and a harvester equipment. It is unprospected territory.
Tsympo-Tsymyn Sietch:
Tsympo Tsymyn lies north-west of the Palace, just a little west of Tsumpo-Tuek. No information of this location, we must find it with exploration. There is no fremen there, but  a harvester 2 orni's and some cool weapons. It is unprospected territory.


Haga-Pyons Village:
Haga-Pyons Village:
Haga-Pyons is west of  Ergsyn-Tuek. Information about it is given by any fremen situated in Ergsyn-Tuek.
Carthag-Clam Sietch:

Carthag-Clam Sietch:
Carthag-Clam lies south-west of the Palace. The information of this location is given by nay fremen occupying Oxtyn-Harg sietch, after vegetation quest is taken. There is no fremen there, but  a harvester and an ornitopter equipment. It is unprospected territory.







Harkonnen Forts:


Arrakeen-Harg Sietch:
Arrakeen-Harg is north of the Palace. The information of this location can be obtained by espionage or by captured harkonnen soldier. There is no fremen there. Chani is imprisoned there. First atomic weapon is found there.








Arrakeen-Tsymyn Sietch:
Arrakeen-Tsymyn is north-east of the Palace. The information of this location can be obtained by espionage or by captured harkonnen soldier. There is no fremen there.  Two harvesters lies around there.








Arraken-Pyons Village
Arraken-Pyons village can be discovered after taking Arrakeen-Tsymyn from the harkonnen. The fremes there after the battle will give information about the location. We can by equipment there.









Bledan-Timin Sietch:
Bledan-Timin is north-west of the Palace. The information of this location can be obtained by espionage. There is one blue fremen there captured by the harkonnen.  A knife and a laser pistols equipment is free there.








Bledan-Harg Sietch:
Bledan-Harg is more north-west of the Palace. The information of this location can be obtained by espionage. There is one brown imprisoned fremen there.  A knife and a laser pistols equipment is lying around.








Bledan-Tuek Sietch:
Bledan-Tuek is more north-west of the Palace. The information of this location can be obtained by espionage. There is one green imprisoned fremen there. A knife and a laser pistols equipment is lying around.








Haga-Siet Sietch:
Haga-Siet  is east of the Harkonnen palace. The information of this location can be obtained by espionage. There is one blue imprisoned fremen a harvester and a laser pistol.









Haga-Tsymyn Sietch:
Haga-Tsymyn is east of the Harkonnen palace. The information of this location can be obtained by espionage. There is one brown imprisoned fremen, 2 harvesters 1 orni, and 1 atomics.









Haga-Clam Sietch:
Haga-Clam is south east of the Harkonnen palace. The information of this location can be obtained by espionage. There is one green imprisoned fremen and full army equipment, plus atomics.









Haga-Tuek Sietch:
Haga-Tuek is south east of the Harkonnen palace. The information of this location can be obtained by espionage. There is one blue imprisoned fremen, ornitopter and some weapons.









Bledan-Tabr Sietch:
Bledan-Tabr is north west of the Atreides palace. The information of this location can be obtained by espionage. There is no fremen there and some military equipment.









Tsympo-Clam Sietch:
Tsympo-Clam is west of the Harkonnen palace. The information of this location can be obtained by espionage. There is one fremen there and a bunch of equipment.









Tsympo-Timin Sietch:
Tsympo-Timin is west of the Harkonnen palace. The information of this location can be obtained by espionage. There is one fremen there and a bunch of equipment.









Tsympo-Pyort Sietch:
Tsympo-Pyort is west of the Harkonnen palace. The information of this location can be obtained by espionage. There is one fremen there and a bunch of equipment.









Tsympo-Siet Sietch:
Tsympo-Siet is west of the Harkonnen palace. The information of this location can be obtained by espionage. There is no fremen there but one ornitopter.









Arraken-Siet Sietch:
Arraken-Siet is south west of the Harkonnen palace. The information of this location can be obtained by espionage. There is one fremen there and some good equipment.









Tsympo-Tabr Sietch:
Tsympo-Tabr is north west of the Atreides palace. The information of this location can be obtained by espionage. There is one fremen there and some good equipment.









Haga-Harg Sietch:
Haga-Harg is south east of Harkonnen palace. The information of this location can be obtained by espionage. There is one fremen there and some good equipment.

The last 4  Sietch:
Arraken-Clam, Arraken-Timin, Arraken-Tabr and Arraken-Tuek are around the Harkonnen palace. The information of this location can be obtained by espionage.






Game Data:
Name: Dune 1
Type: Role Playing Game (RPG), Real Time Strategy (RTS), Adventure (ADV)
Genre: Futuristic (Arrakis)
Year of Release: 1992
Platform: PC/Windows - More Info
Picture Story: Dune 1 Adventure Walkthrough
There are some dune versions out there, that are bugged, so here is a good one: Download.

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