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Showing posts with label Jagged Alliance 2. Show all posts
Showing posts with label Jagged Alliance 2. Show all posts
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Tuesday, 25 August 2015
Jagged Alliance 2 - Recruitable Mercs Location Screenshot
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| Jagged Alliance 2 PC Game - More explanation screenshots |
Ira - Ira Smythe is the first character from the Arulco resistance that will join the team. She is in the bunker of Omerta, where the resistance resides and will join willingly. She is a good medic. She doesn't require any salary, i.e. she is free to hire.
Dimitri - Dimitri Guzzo is the second character from the Arulco resistance that will join the team. He is in Omerta bunker and will join after we make the quest to request food supplies from Father Walker in Drassen. Dimitri have some knifing skills, and mechanics. He sometimes forgets his order. He is free to hire.
Carlos - Carlos Dasouza is the right hand of Miguel and will join when we control 5 cities with 100% loyalty.
Miguel - Miguel Cordona is the leader of the Arulco resistance and will join the team along with Carlos. They are good soldiers and they are free to hire.
Maddog - Kevin "Maddog" Cameron is a local mercenary that resides in Estoni station. He will join without asking salary, when spoked with a friendly character like Barry. His body statistics are very good and have good mechanical skill. He is a little psychotic and very fun sometimes.
Vincent - Dr. Vincent Beaumont can be found in Cambria hospital. He can be recruited when Cambria become 100% loyal and persuaded with a friendly/leadership character. He is a very good doctor and have good body statistics.
Dynamo - Greg "Dynamo" Duncan is one of Tixa prisoners. He is in one of the cells in the surface part of the prison. With no good statistics, there is a lot of room for improvements. He can be hired for 50$/day when persuaded with a friendly character.
Shank - Breeham "Shank" Druz is another local person that can be hired from Tixa. He is in one of the locked cells in the basement of the prison and can be hired for 30$/day. He is quite week with a lot of room for improvements.
Devin - Devin Connell is a variable location recruitable NPC. He is an arms dealer good in explosives. He can be found in one of the city bars, so every time we go to Drassen or Cambria in early stages we need to check the bars for him. With a little persuasion from a friendly/leadership character he will join the team.
Hamous - Hamous is a variable location recruitable NPC that comes with an ice cream truck. The truck is used to transport the mercs faster between sectors.. He can be found in one of the road sectors from Drassen to Cambria, most probably the southern road. He can be hired along with the truck for 250$/day by a character with good leadership.
Iggy - Igmus "Iggy" Palkov is a russian mercenary that sometime resides in San Mona around the local bar. He will be available after Mike(from Alma) is disposed off. Iggy is quite expensive asking 1950$/day.
Conrad - Lt. Conrad Gillitt is a soldier from Alma, working for Deirdrana. He may switch sides if persuaded with a good leadership character for more than 3300$/day, which is quite a lot.
Game Data:
Name: Jagged Alliance 2
Type: Turn Based Tactic (TBS), Role Playing Game (RPG)
Genre: Modern. (Arulco)
Year of Release: 2000+
Platform: PC/Windows - More Info
17 Similar Games:
- Jagged Alliance. (1994)
- Jagged Alliance: Back in Action. (2010)
- Jagged Alliance: Flashback. (2013)
- Jagged Alliance: Online. (2015)
- Shadowrun Returns. (2013)
- Silent Storm. (2003)
- Brigade E5. (2005)
- Omerta: City of Gangsters. (2013)
- Fallout Tactics 3: Brotherhood of Steel. (2001)
- UFO: Enemy Unknown. (X-COM 1) (1994)
- UFO: Terror from the Deep. (X-COM 2) (1995)
- UFO: Apocalypse. (X-COM 3) (1997)
- UFO: Extraterrestrials. (2007)
- XCOM: Enemy Within. (2013)
- Laser Squad Nemesis. (2003)
- Invisible Inc. (2015)
- Krater. (2012)
- Battletech (2018)
Labels:
Jagged Alliance 2
Jagged Alliance 2 - Attacking Tixa Step by Step Screenshots
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| Jagged Alliance 2 PC Game - More explanation screenshots |
One of the squads will reach the location before the other, but we choose to wait and to enter simultaneously. When the two squads are there we deploy them on the northern part not very far apart. There is only one entrance to the prison building and it is from teh south. But this time, we will not enter from there.
Now the two squads are deployed and they quickly reach the metal fence of the prison. Rival soldiers can not pass it so they can not get to close from there. Advancing soldiers may com from the south east to search for intruders, so one of the squad will just guard that region, hiding behind stones and cactuses. The other squad is going to the fence, clearing the guards on site. With the night ops it is easy to detect them first. But after the first shots, the guards will know about us and sound the alarm. Nothing to worry about, we are quite well entrenched and still far from the main building to be affected from the gas traps.
When squad one reach the fence, Devin put a wire cutter in his hands and cut a hole in it, so the mercs can pass. Squad two is holding position for a while and cover squad one while it take good position, from the other side of the fence, because more guards will come from south east.
One of the enemy may managed to throw a tear gas grenade, while squad 1 is passing the fence, but Dimitry quickly puts his gas mask. The worst thing to throw is chemical light. If they do, the covering squad have to change position. Hopefully that hadn't happened this time so far.
When the two squads are inside, they have just two narrow locations to cover. One squad take the south east side.
The second squad take the west side. There is a locked door there, that can be opened from inside from the prison guards, so squad 1 will stay there for a while, while squad 2 is undertaking the next phase in the plan.
Covered by his comrades from the both sides, Barry put a C4 explosive in his hand and place it next to the wall of the prison building. After that all mercs take good position behind obstacles and Barry detonate the explosives with a remote device. If there is no remote device, we need to set 3-4 turns for explosion so there is time to take positions.
The wall is breached and the first enemies are scouring on site. There will be a lot of movement after the explosion, so we hold that position for a while.
When all incoming enemies are put asleep, we get inside the building with squad one and let squad two to cover those positions from west and south.A few more turns to clear all moving around guards, then mercs split in 3 groups. The main group in the building trying to shoot through the windows. Two are still watching for enemies coming from the east. Ira, Dimitri and Hamous will try to enter from the north door of the prison.
In Tixa, all doors are locked. In general, if we approach from the entrance to the south west, there is a building, where we can find the prison warden husband. Yes, the warden is a she. A lot of cruel women in Arulco that is. So the husband will give us a key to unlock the doors, but our team have Barry and Maddog, who are very good at lockpicking. Along with them, Dimitri have practiced a lot of mechanical skill, and he managed to unlock the door.
(Warden screen here)
(sometext here)All enemies are cleared in the western corridor and all doors unlocked on the way. Also when unlocking doors with lock picking and not with keys, the merc will increase mechanical skill.
Now there are no more enemies in the building, and the ones left are a few elites, with a captain and a major, that are on guard at the PPC. They will not leave their position, so we try to lure them out of their good positions behind these two buildings in the center.
The attempt failed. They managed to hit Razor and drain his stamina, and he can not retreat, so we are stuck there. Our mercs have gas masks in good condition so the tear and poison gas will not harm them. Beside, the gases the enemy throw give cover to the injured mercs, while support comes. As seen Hamous is planted on the roof and shooting every turn, but enemies a very very tough and take a lot of hits.
Finally Spider managed to reach the guard's position from their back, while they were bussy shooting to the north. Grace is still down, but she'll be fine. Barry have managed to reach Razor in the poisonous cloud and is already bandaging him. The guards were almost out of health and Spider just finished them.
We are victorious and it is time to check every door and wardrobe for equipment and useful gadgets. But we are not finished yet.
In one of the locked cells we find Dynamo. He is a local character that can join our team for 50$ per day. Beside he hates Deirdrana a lot. To recruit him, we must speak to him with a friendly character, like Barry.
At the northern entrance, were Ira, Dimitri and Hamous infiltrated the prison, there are stairs down to the basement of the prison. We gather the two teams there and go down underground.
The basement is small and narrow and the soldiers there are quite strong. We have at least two of them with rocket rifles. One team to the south west corridor is taking position behind the locked grid door. The enemies there have good positions too, the fight is long and they exchange many hits.
Another team to the south east corridor, where the guards even try to go close combat. But with the minigun from the holster, Hitman is clearing the path.
A Major hiding in a good position is approached from the both sides to be forced to move and go to the open, without taking much damage.
In one of the cells in the basement of Tixa we find Shank. He is not very good mercenary, but we can recruit him and make him a good one, just for 30$ per day. He and Dynamo like each other and at first they need to do some practicing and heavy load carrying to increase some strength and health.
Then there is one elite left in the last room. The room have only one entrance and the soldier lurking there have very good agility, so anyone who enter the room will be shot down on site from close range. What we do is throw a smoke grenade and position 3 mercs in line facing left and right. When the smoke settles we take the guard down.
We are finally done. No more soldiers and the place may be checked for items and the rest of the locked doors handled. We finish with two more mercs and tons of equipment dropped from the enemies. But this again is not the end of Tixa prison. If we play Sci-fi game, there is another hole in the southern part of the prison, that leads to another underground level, where we will find the science experiment of Deirdrana. But this is for another time, our men now need a lot of bandaging, healing, repairing equipment and rest, before they continue to their next glorious mission.
Game Data:
Name: Jagged Alliance 2
Type: Turn Based Tactic (TBS), Role Playing Game (RPG)
Genre: Modern. (Arulco)
Year of Release: 2000+
Platform: PC/Windows - More Info
17 Similar Games:
- Jagged Alliance. (1994)
- Jagged Alliance: Back in Action. (2010)
- Jagged Alliance: Flashback. (2013)
- Jagged Alliance: Online. (2015)
- Shadowrun Returns. (2013)
- Silent Storm. (2003)
- Brigade E5. (2005)
- Omerta: City of Gangsters. (2013)
- Fallout Tactics 3: Brotherhood of Steel. (2001)
- UFO: Enemy Unknown. (X-COM 1) (1994)
- UFO: Terror from the Deep. (X-COM 2) (1995)
- UFO: Apocalypse. (X-COM 3) (1997)
- UFO: Extraterrestrials. (2007)
- XCOM: Enemy Within. (2013)
- Laser Squad Nemesis. (2003)
- Invisible Inc. (2015)
- Krater. (2012)
Labels:
Jagged Alliance 2
Jagged Alliance 2 - Kevin Maddog Replicas
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| Jagged Alliance 2 PC Game - More explanation screenshots |
Upon skill or level increase: "It doesn't matter." "I love myself."
On weapon jamming: "It's jammed! Maybe I can suck the bullet out."
When out of ammo: "I hate this. More bullets."
On lethal shot: "Did it hurt, moron?".
Gory site: "Augh, blagp, I got some brain in my mounth, blarp! Hey... sweet!"
Upon reaching location: "I'm here. I ate every bug on the way. There were many." Imagine him in the truck.
When bleeding: "Hey. Blood! Now I can fingerpaint!"
When overwhelmed by enemies: "Yeah! Gimme more. More! MORE!"
Finishing task: "That was boring. Neext?"
Enemy spotted: "Hallo baby!"
Impossible shot: "Personally, I'll shoot at anything. Just don't expect me to hit it."
Impossible task: "Why I'm bothering with this?"
Going psycho: "Ahahahaaa"
Game Data:
Name: Jagged Alliance 2
Type: Turn Based Tactic (TBS), Role Playing Game (RPG)
Genre: Modern. (Arulco)
Year of Release: 2000+
Platform: PC/Windows - More Info
17 Similar Games:
- Jagged Alliance. (1994)
- Jagged Alliance: Back in Action. (2010)
- Jagged Alliance: Flashback. (2013)
- Jagged Alliance: Online. (2015)
- Shadowrun Returns. (2013)
- Silent Storm. (2003)
- Brigade E5. (2005)
- Omerta: City of Gangsters. (2013)
- Fallout Tactics 3: Brotherhood of Steel. (2001)
- UFO: Enemy Unknown. (X-COM 1) (1994)
- UFO: Terror from the Deep. (X-COM 2) (1995)
- UFO: Apocalypse. (X-COM 3) (1997)
- UFO: Extraterrestrials. (2007)
- XCOM: Enemy Within. (2013)
- Laser Squad Nemesis. (2003)
- Invisible Inc. (2015)
- Krater. (2012)
Labels:
Jagged Alliance 2
Jagged Alliance 2 - Igor Dolivich Replicas
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| Jagged Alliance 2 PC Game - More explanation screenshots |
alliance 2 computer game. Igor is very fun character to play. He likes Ivan and Grunty, so being in the same squad, he have additional replicas for them.
When left to hang on the phone, Igor says: "I know You are there!"
Upon skill or level increase: "My uncle will be proud!", meaning Ivan Dolvich.
On weapon jamming: "It says crap on label!"
When out of ammo: "This gun needs ammunition."
On lethal shot: "Rock and roll".
Gory site: "Barbaric, as Tolstoy wrote, war, what is it good for?"
Upon reaching location: "Yes. I occupy the destination of your shoosing."
When bleeding: "Blood is spilling on my feet. This must stop."
When overwhelmed by enemies: "Game over man! Game over!"
Finishing task:"This task is complete."
When finding a mine: "There is something on the ground, and I'm no talking dog shit"
Enemy spotted: "Bad dudes!"
Impossible shot: "I give no guarantee from this location."
Game Data:
Name: Jagged Alliance 2
Type: Turn Based Tactic (TBS), Role Playing Game (RPG)
Genre: Modern. (Arulco)
Year of Release: 2000+
Platform: PC/Windows - More Info
17 Similar Games:
- Jagged Alliance. (1994)
- Jagged Alliance: Back in Action. (2010)
- Jagged Alliance: Flashback. (2013)
- Jagged Alliance: Online. (2015)
- Shadowrun Returns. (2013)
- Silent Storm. (2003)
- Brigade E5. (2005)
- Omerta: City of Gangsters. (2013)
- Fallout Tactics 3: Brotherhood of Steel. (2001)
- UFO: Enemy Unknown. (X-COM 1) (1994)
- UFO: Terror from the Deep. (X-COM 2) (1995)
- UFO: Apocalypse. (X-COM 3) (1997)
- UFO: Extraterrestrials. (2007)
- XCOM: Enemy Within. (2013)
- Laser Squad Nemesis. (2003)
- Invisible Inc. (2015)
- Krater. (2012)
Labels:
Jagged Alliance 2
Jagged Alliance 2 - Dimitri Guzzo Replicas
These
are some of Dimitri's replicas from Jagged Alliance 2 computer game. Dimitri is a rebel soldier recruited from Omerta, available after we send the letter to Father Waker in Drasssen. He likes Ira and he sometimes forgets his orders.
Upon skill or level increase: "I make proud."
On weapon jamming: "Bullet sticks."
When out of ammo: "No bullets."
On lethal shot: "..."
Gory site: "..."
Upon reaching location:
When bleeding: " "
When overwhelmed by enemies: "Good! Now we all die together!"
Finishing task:
When finding a mine: " "
Enemy spotted: "..."
Impossible shot: "..."
When forgetting: "I forget. I forget again."
Game Data:
Name: Jagged Alliance 2
Type: Turn Based Tactic (TBS), Role Playing Game (RPG)
Genre: Modern. (Arulco)
Year of Release: 2000+
Platform: PC/Windows - More Info
Upon skill or level increase: "I make proud."
On weapon jamming: "Bullet sticks."
When out of ammo: "No bullets."
On lethal shot: "..."
Gory site: "..."
Upon reaching location:
When bleeding: " "
When overwhelmed by enemies: "Good! Now we all die together!"
Finishing task:
When finding a mine: " "
Enemy spotted: "..."
Impossible shot: "..."
When forgetting: "I forget. I forget again."
Game Data:
Name: Jagged Alliance 2
Type: Turn Based Tactic (TBS), Role Playing Game (RPG)
Genre: Modern. (Arulco)
Year of Release: 2000+
Platform: PC/Windows - More Info
17 Similar Games:
- Jagged Alliance. (1994)
- Jagged Alliance: Back in Action. (2010)
- Jagged Alliance: Flashback. (2013)
- Jagged Alliance: Online. (2015)
- Shadowrun Returns. (2013)
- Silent Storm. (2003)
- Brigade E5. (2005)
- Omerta: City of Gangsters. (2013)
- Fallout Tactics 3: Brotherhood of Steel. (2001)
- UFO: Enemy Unknown. (X-COM 1) (1994)
- UFO: Terror from the Deep. (X-COM 2) (1995)
- UFO: Apocalypse. (X-COM 3) (1997)
- UFO: Extraterrestrials. (2007)
- XCOM: Enemy Within. (2013)
- Laser Squad Nemesis. (2003)
- Invisible Inc. (2015)
- Krater. (2012)
Labels:
Jagged Alliance 2
Jagged Alliance 2 - Bill Razor Replicas
These
are some of Razor's replicas from Jagged Alliance 2 computer game. Razor can be recruited from M.E.R.C. and he is one of the craziest characters in the game, along with Maddog. He is expert with knives. He likes Haywire.
Upon skill or level increase: "Ya got it, or you don't"
On weapon jamming: "My gun's jammed! This is why the knife is so much better."
When out of ammo: "Damn guns. A knife will never run out of ammo."
On lethal shot: "Bought it."
Gory site: "That's the quick way to loose 10 pounds!"
Upon reaching location: "I got to where you wanted me to go. Better be plenty of stuff to shoot at."
When bleeding: "My blood is spilling faster than I can lick it up!"
When overwhelmed by enemies: "I've got one beautiful mess here!"
Finishing task: "...."
Enemy spotted: "Turkeys!"
Impossible shot: "...."
Going psycho: "Ihuhuhuuuu"
If Haywire is killed around: "Haywire! Get up you asshole! I've seen you get hurt worese an walk away... okay, anything for a joke, that's you."
Game Data:
Name: Jagged Alliance 2
Type: Turn Based Tactic (TBS), Role Playing Game (RPG)
Genre: Modern. (Arulco)
Year of Release: 2000+
Platform: PC/Windows - More Info
Upon skill or level increase: "Ya got it, or you don't"
On weapon jamming: "My gun's jammed! This is why the knife is so much better."
When out of ammo: "Damn guns. A knife will never run out of ammo."
On lethal shot: "Bought it."
Gory site: "That's the quick way to loose 10 pounds!"
Upon reaching location: "I got to where you wanted me to go. Better be plenty of stuff to shoot at."
When bleeding: "My blood is spilling faster than I can lick it up!"
When overwhelmed by enemies: "I've got one beautiful mess here!"
Finishing task: "...."
Enemy spotted: "Turkeys!"
Impossible shot: "...."
Going psycho: "Ihuhuhuuuu"
If Haywire is killed around: "Haywire! Get up you asshole! I've seen you get hurt worese an walk away... okay, anything for a joke, that's you."
Game Data:
Name: Jagged Alliance 2
Type: Turn Based Tactic (TBS), Role Playing Game (RPG)
Genre: Modern. (Arulco)
Year of Release: 2000+
Platform: PC/Windows - More Info
17 Similar Games:
- Jagged Alliance. (1994)
- Jagged Alliance: Back in Action. (2010)
- Jagged Alliance: Flashback. (2013)
- Jagged Alliance: Online. (2015)
- Shadowrun Returns. (2013)
- Silent Storm. (2003)
- Brigade E5. (2005)
- Omerta: City of Gangsters. (2013)
- Fallout Tactics 3: Brotherhood of Steel. (2001)
- UFO: Enemy Unknown. (X-COM 1) (1994)
- UFO: Terror from the Deep. (X-COM 2) (1995)
- UFO: Apocalypse. (X-COM 3) (1997)
- UFO: Extraterrestrials. (2007)
- XCOM: Enemy Within. (2013)
- Laser Squad Nemesis. (2003)
- Invisible Inc. (2015)
- Krater. (2012)
Labels:
Jagged Alliance 2
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