Ah Ascendancy, one of few games that I play periodically for the last 25 years. This game have everything a space strategy game should, mysterious galaxy map with 2 types of star lanes. Interesting and fun races with their unique special abilities (I play the one that can turn any planet in rich planet every 150 turns). Many types of exciting planets, poor and rich with 3 main resources food, industry and science. Great ship design with tons of equipment parts that make awesome stuff, something that modern games lack. Also modern space strategy games lack the smooth pace trough all the game. the planet development is like an enigmatic trance, making and making buildings and more buildings! The sole set back of this game, which is actually very good for memory practice is the lack of minimap that shows the locations of the planets. I also made some gameplay videos playing this game and practicing my memory thinking with memorizing and guessing the locations of the planets :)
Game Data:
Name: Ascendancy. (1996)
Type: Turn Based Strategy (TBS)
Genre: Space (Galaxy)
Year of Release: 1995
Platform: Any OS with DOS-Box
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