Zeus: Master of Olympus is a wonderful 2D city building simulator, that take place in ancient Greece. The game start on a clear map, where we place wide varieties of administrative, industrial, agricultural, trading and cultural buildings to make a glorious city.
Recorded adventure archive 14.10.2003 - 24.10.2003.
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Game Data:
Name: Zeus: Master of Olympus
Type: Real Time Strategy (RTS), Live Simulator (SIM), City Building.
Genre: Ancient (Greece)
Year of Release: 2000
Platform: PC/Windows
We begin our adventure on the lands of the city of Thebes. It is not yet constructed so we need to build it. The place for the houses is set and the palace is constructed. Palace allows to collect taxes.
To evolve more, and become a gorgeous town, the people need access to cultural buildings, like Theaters, Podiums and Gymnasiums.
Far to the east we found a marble deposit an a Hydra Monster guarding it. To get rid of the hydra, we have to build a Hero Hall and call the hero to help. Every hero hall have a specific needs, like good appeal, and different kind of goods in storage.
We have almost completed our first Monument. It is an enormous buildings that need a lot of time and material to build, but will defend the city from rival attacks.
A lot of Onion Farm are needed to feed the population.
It is good when warehouses are filled with goods, but it is bad if we forget to place a maintenance building around.
We begin our adventure on the lands of the city of Thebes. It is not yet constructed so we need to build it. The place for the houses is set and the palace is constructed. Palace allows to collect taxes.
These are the the neigbour cities that we can trade with, or will attack us, if we do not have good relationship.
The storage area is hard to settle. All granaries and storehouses need to have access to the agoras. In the same time they need to be as fare from the hoses, because they reduce the appeal.
The city is growing, we need to place some fountains and gardens here and there. They will rise the appeal of the surrounding area.To evolve more, and become a gorgeous town, the people need access to cultural buildings, like Theaters, Podiums and Gymnasiums.
Far to the east we found a marble deposit an a Hydra Monster guarding it. To get rid of the hydra, we have to build a Hero Hall and call the hero to help. Every hero hall have a specific needs, like good appeal, and different kind of goods in storage.
We have almost completed our first Monument. It is an enormous buildings that need a lot of time and material to build, but will defend the city from rival attacks.
A lot of Onion Farm are needed to feed the population.
It is good when warehouses are filled with goods, but it is bad if we forget to place a maintenance building around.
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Nice game
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